Update 5
Hello! We are back with another update, this one will be a bit smaller than previously, but still has some important stuff!
Firstly we'd like to show our concepts for levels 7 and 8 (totaling 9 levels since we have a level 0)
Here is the concept for level 7
And here is the concept for level 8
As you can see, the later levels are much more complex than the beginning ones, and we plan to finish off with a final 9th level (For 10 total) that will be the most complex yet!
Next up we have a voice over for the very first level that acts as a tutorial for how to pick up objects
Lastly we have a list of known bugs and issue and which ones have been solved. We figured it would be best to list them out so we could keep track of them all and see our progress in solving them.
We understand that this update was lacking compared to the others, but we are prepared to double the effort for the next one as we race to get the game in a releasable state.
For now that's all we have, until next time!
Get Tether
Tether
An Inertia Based Game
Status | Released |
Authors | Kambros, Sasha Valeria, Benjamin Cearfoss, Drobrotion |
Genre | Platformer, Puzzle |
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